WiiGe's DevLog

WiiGe's DevLog

WiiGe的个人开发记录

  • 整些烂活
    • 载着理发店
    • 景观社会(英汉对照版)
  • 好像懂了
    • 无聊地刷 Leetcode
  • 净瞎折腾
  • 常用工具
    • 狗管理入口
  • Chapter 9 : Ideology Materialized(第九章:物化的意识形态)

    Self-consciousness exists in itself and for itself, in …


    2024-10-17 9:53
  • Chapter 8 : Negation and Consumption Within Culture(第八章:文化内部的否定与消费)

    Do you seriously think we shall live long enough to see…


    2024-10-17 7:54
  • Chapter 7 : The Organization of Territory(第七章:领土治理)

    And he who becomes master of a city used to being free …


    2024-10-16 12:25
  • Chapter 6 : Spectacular Time(第六章:景观时间)

    We have nothing that is ours except time, which even th…


    2024-10-15 16:37
  • Chapter 5 : Time and History(第五章:时间和历史)

    O, gentlemen, the time of life is short!… And if …


    2021-12-9 12:17
  • Chapter 4 : The Proletariat as Subject and as Representation(第四章:作为主体和表象的无产阶级)

    The equal right of all to the goods and enjoyment of th…


    2021-12-8 17:38
  • 如何淘一台洋垃圾并部署Windows版潜渊症服务器

    潜渊症(Barotrauma)是今年玩过最让人惊喜的一款游戏。


    2021-12-7 9:37
  • [LeetCode] 150.计算逆波兰表达式

    用逆波兰表达式计算一个算术表达式的值。


    2021-3-24 17:45
  • Chapter 3 : Unity and Division Within Appearance(第三章:表象内部的统一和分裂)

    A lively new polemic about the concepts “one divides in…


    2020-5-4 4:05
  • [翻译]无监督可控文本正式化

    AAAI – 2019 论文《Unsupervised Controllable Text For…


    2020-5-3 3:50
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